Inform¶
Definition¶
<end_turn expected_passivity="1.0"/>
The plan item that hands turn over to the user, even if TDM has more to say.
Attribute | Type | Description |
---|---|---|
expected_passivity | float | The value of this attribute defines the number of seconds that TDM should wait for an utterance from the user before continuing the dialogue. |
Parents¶
Children¶
None
Behaviour¶
The <end_turn/>
element makes the system hand over the turn to the system even if TDM has more things to say. The client will then wait for the number of seconds specified in the expected_passivity
attribute, before continuing the dialogue. This is not intended for changing the expected passivity value in cases when the turn is handed to the user according to the DME logic, but only for handing over the turn where it shouldn't happen otherwise.
Note that TDM may generate utterances that are not a direct consequence of an item of the plan. This means that the turn is not guaranteed to be handed over to the user at a particular moment in the dialogue, only that turn is handed over when that plan item is processed.
Examples¶
End turn with the expected passivity of one second¶
<end_turn expected_passivity="1.0"/>